The Dungeon Master’s Guide provides some guidelines on making custom monsters, however, one cannot easily cook up brand new monsters on a regular basis. The Player’s Handbook only features a handful of monsters that are relevant to certain classes and similar things. To where does one turn to fill up the menu that is their…
Catering to 5th Edition D&D: A Dungeon Master’s Guide Review
The Player’s Handbook is a well rounded icon of flavor, crunch, and portions. The story elements stand strong and reflect their classical counterparts, the mechanics support the flavor, and there’s plenty of it to go around. What then of the Dungeon Master’s Guide? To summarize, the Dungeon Master’s Guide is a book on being the…
Catering to 5th Edition: A Player’s Handbook Review
“Jargon” is not a word one thinks of often, at least not outside of some seemingly complicated profession. But tabletop role playing games have also developed their own jargon. Two broad examples are “flavor” and “crunch.” In the context of a game, “flavor” refers to story elements or lore that gives a certain feel to…
Playing without a Dungeon Master
I am a long time DM. I have run numerous campaigns across more than ten years. It’s been fun for sure. But as many a Dungeon Master can attest to, all too often the weight of running a game falls on their shoulders. To be sure, being a Dungeon Master isn’t something everybody can do….
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